A generic function that creates various patterns of landscape matrices using specialized functions. The pattern of landscape is determined by the 'pattern' parameter.
Usage
create_landscape(
pattern = c("random", "bare", "dense", "sharp", "diffuse", "fingers", "clustered",
"bands", "spots", "gaps", "labyrinth"),
width = 100,
height = 100,
name = NULL,
custom_pattern = NULL,
...
)Arguments
- pattern
Character. pattern of landscape to generate: "random", "bare", "dense", "sharp", "diffuse", "fingers", "bands", "clustered", "spots", "gaps", "labyrinth"
- width
Integer. Width of the landscape in pixels (default: 100).
- height
Integer. Height of the landscape in pixels (default: 100).
- name
Character. Optional name for the landscape (default: NULL).
- custom_pattern
Character. Optional pattern for the landscape (default: NULL uses the default pattern of the corresponding function).
- ...
Parameters passed to specific landscape functions. See the documentation of the individual functions for details on required and optional parameters.
Value
A landscape object with pattern corresponding to the pattern, containing:
- data
SpatRaster with binary values (0 = bare ground, 1 = vegetation)
- pattern
Character string with the pattern type
- params
List of all input parameters used to generate the landscape
See also
Other landscape creation:
create_landscape_bands(),
create_landscape_bare(),
create_landscape_clustered(),
create_landscape_dense(),
create_landscape_diffuse(),
create_landscape_fingers(),
create_landscape_gaps(),
create_landscape_labyrinth(),
create_landscape_random(),
create_landscape_sharp(),
create_landscape_spots(),
create_landscapes()
Examples
# Create a default landscape of various patterns
random_default <- create_landscape("random")
sharp_default <- create_landscape("sharp")
diffuse_default <- create_landscape("diffuse")
clustered_default <- create_landscape("clustered")
# Create a modified landscape with custom parameters
random_modified <- create_landscape(
"random",
veg_prop = 0.3
)
# Create a modified landscape with custom parameters
diffuse_modified <- create_landscape(
"diffuse",
boundary_position = 0.3,
steepness = 0.1
)
# Create a rotated landscape
bands_rotated <- create_landscape(
"bands",
band_thickness = 4,
band_spacing = 12,
amplitude = 6,
noise_sd = 2,
rotation = 45
)