Generates a binary landscape with circular gaps (bare patches in vegetated ground).
This is a convenience wrapper around create_landscape_spots with
invert_landscape = TRUE by default, making "gaps" and "spots" semantically
distinct pattern names for the same underlying algorithm.
Usage
create_landscape_gaps(
width = 100,
height = 100,
n_spots = 15,
spot_radius = 5,
spot_radius_sd = 0,
radius_noise_fraction = 0,
regular_spots = FALSE
)Arguments
- width
Integer. Number of columns in the landscape (default: 100).
- height
Integer. Number of rows in the landscape (default: 100).
- n_spots
Integer. Number of circular spots to generate. For regular placement, this may be automatically reduced if the landscape cannot accommodate the requested number at the given `spot_radius`.
- spot_radius
Numeric. Mean radius of each spot in cells. Must be positive and smaller than landscape dimensions.
- spot_radius_sd
Numeric. Standard deviation for random variation in spot radius. Each spot's radius is sampled from N(spot_radius, spot_radius_sd). (default: 0 - no variation)
- radius_noise_fraction
Numeric (0 to 1). Proportion of the spot radius where gradual edge noise is applied. 0 creates sharp circular edges, 1 applies probabilistic cell inclusion across the entire radius. For example, 0.2 means the outer 20 Works independently of `spot_radius_sd` (which varies the overall size, while this parameter affects edge sharpness).
- regular_spots
Logical. If TRUE, spots are arranged on a hexagonal grid using k-means clustering. If FALSE, spots are placed randomly (default: FALSE).
Value
A landscape object with pattern "gaps" containing:
- data
SpatRaster with binary values (0 = bare ground, 1 = vegetation)
- pattern
Character string "gaps"
- params
List of all input parameters used to generate the landscape
Details
The distinction between "spots" and "gaps":
gaps: Bare patches in vegetation matrix)
spots: Vegetation patches in bare ground)
Both patterns use the same algorithm; the pattern name primarily serves as a semantic label for training data organization.
See also
Other landscape creation:
create_landscape(),
create_landscape_bands(),
create_landscape_bare(),
create_landscape_clustered(),
create_landscape_dense(),
create_landscape_diffuse(),
create_landscape_fingers(),
create_landscape_labyrinth(),
create_landscape_random(),
create_landscape_sharp(),
create_landscape_spots(),
create_landscapes()